BOOSTERS

To facilitate the advancement of democracy and freedom in the galaxy the leadership of Super Earth, with the help of scientists, was able to develop amplifiers.Boosters are powerful tools that grant various bonuses during a mission to your entire team of Helldivers. Choose them wisely and consult with your battle comrades so that the opponents of democracy don't stand a chance!

Hellpod Space Optimization

Helldivers come out of the Hellpod fully stocked on Ammo, Grenades and Stims.

Price:

15

Vitality Enhancement

Provides minor damage reduction from all sources for all Helldivers.

Price:

20

UAV Recon Booster

Increases all Helldivers' effective radar range.

Price:

40

Stamina Enhancement

Increases all Helldivers' stamina capacity and recovery.

Price:

75

Muscle Enhancement

Allows Helldivers to traverse difficult terrain with ease.

Price:

75

Increased Reinforcement Budget

Increases the number of available reinforcements.

Price:

150

Flexible Reinforcement Budget

Reduces time until new reinforcements are granted once they've been depleted.

Price:

75

Localization Confusion

Increases the time between enemy encounters.

Price:

18

Expert Extraction Pilot

Lowers the time it takes for the extraction shuttle to reach the extraction beacon.

Price:

55

Motivational Shocks

Allows all Helldivers to recover faster after being slowed by an attack, such as acid. Does not mitigate 'area effects', such as EMS strikes.

Price:

15

Experimental Infusion

In addition to restoring health, Stims temporarily increase movement speed and damage reduction.

Price:

80

Firebomb Hellpods

Lines all Hellpods with volatile incendiaries that detonate upon impact, igniting any units in vicinity of the drop site.

Price:

60

Dead Sprint

Allows Helldivers to keep sprinting even when they are out of stamina, draining their health instead.

Price:

35

Armed Resupply Pods

Mounts a modified AR-23 Liberator to all resupply pods, allowing them to double as automatic turrets.

Price:

55

Sample Extricator

Large enemies now have a chance of dropping Samples on death. Capped at 10 drops per mission.

Price:

65

Sample Scanner

Gives Helldivers a 15% chance to retrieve twice the samples on sample pickup.

Price:

65